﻿#ifndef PIECE_H
#define PIECE_H

/*
enum Piece
{
	W_ALL_PIECES, B_ALL_PIECES,

	W_PAWN, B_PAWN,
	W_KNIGHT, B_KNIGHT,
	W_BISHOP, B_BISHOP,
	W_ROOK, B_ROOK,
	W_QUEEN, B_QUEEN,
	W_KING, B_KING,

	NO_PIECE				// = Empty square
};
*/
#endif